Materials are still maxed if the player lacks the silver for the materials. Hearthen flasks, haze decoctions, and ranged ammo will always replenish to max when restocking but missing materials costs will be deducted from current player silver amount at a 10% markup.Hazeburnt enemies will spawn together less frequently and no longer guard ledges forever.Nameless who end up in a boss arena should quickly leave now.Various monster and minion balance tweaks to outliers.Removed Candlebearer spawn outside of Worm That Does Not Die arena.Increased Salt + artifact awards from final boss.Trials of the Brave monster tiers are now agnostic of NG+ level.Reduced Electromancer homing bolt turn speed.Reduced Kraeaxenar breath attack damage.Mages will only partially heal on player death or rest.Temple Highblade damage has been reduced.Ashen Congregant damage has been reduced.Reduced poise damage of a variety of smaller monsters.Reduced juggle damage from monsters by 50% on subsequent hits.Ladder climbing speed has been increased.Flask drinking speed and healing speed has been increased.Players can now change their aim direction when not firing/throwing.Instead, being guiltless (non-hazeburnt) increases defense and item find chance.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |