This effect can only occur once every 110 seconds. You become Immune for 2.0-4.0 seconds after you lose more than 20% Life in a single hit. When you use a Defensive, Subterfuge, or Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to Nearby enemies. You Heal 3-7 Life per second while you have an active Barrier.ġ0-20% of incoming damage is instead suppressed. When at least 5 enemies are near you, gain an aura that automatically curses surrounding enemies with Decrepify for 5-15 seconds. Cannot occur more than once every 5 seconds. The Shadow Decoy Trap will explode after 6.0 seconds dealing 680-1020 Shadow damage. When you use a Subterfuge Skill, leave behind an unstable Shadow Decoy Trap that Taunts enemies. This cannot occur more than once every 10-20 seconds.Īfter taking Elemental damage, gain 20-40% Resistance to that element for 5 seconds. When 8-13 Close enemies, automatically cast Cyclone Armor. While below 40-60% Life, you receive 50-60% more Healing from all sources. You gain 40-60% Critical Strike Damage but your Non-Critical Strikes deal 20-15% less damage. Skills that consume Life deal 10-20% increased damage. Walking near a Corpse automatically activates an equipped Corpse Skill every second, dealing 40-30% reduced damage.Ĭritical Strikes electrically charge the enemy for 0.75-2.50 seconds, causing lightning to arc between them and any other charged enemies dealing 68-136 Lightning damage.Įvery 5 seconds while above 60% Life, Core Skills cost 68-51 Life instead of your Primary Resource. Lucky Hit: You have up to a 20% chance to launch 3 Stun Grenades that deal 26-32 Physical damage and Stun enemies for 0.50 seconds. In addition, gain +3 to Wolves.įor each unique element you deal damage with, you deal 7-12% increased damage for 3-10 seconds. Kills have a 5% chance to summon a Wolf Companion to your side for 20-30 seconds. After spending 100-60 Fury within 2 seconds, your next Non-Basic Skill's Critical Strike Chance is increased by 20-30%.
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